
Deep neural networks have evolved to be the state-of-the-art technique for many machine learning applications. For example, large language models (LLMs) like GPT and LLaMA are transformative in natural language processing and convolutional neural networks (CNNs) are effective in image recognition, offering excellent performance across a range of tasks. However, these algorithms require massive computational resources and carbon footprint, making them unsuitable for direct deployment on edge devices, such as laptops, mobile phones and microcontrollers (MCUs). There is a critical need to create tiny machine learning (TinyML) that can run efficiently in on-device environments, enabling advanced AI capabilities on personal devices to protect user/data privacy without relying on cloud computing. This project aims to address these issues by innovating model compression techniques as well as high-performance system design for efficient AI computing. In this project, we propose multiple techniques, including AWQ, SmoothQuant, PockEngine, MCUNetV1, MCUNetV2, MCUNetV3, and TinyTL to largely shrink AI model size and to deploy and run efficiently on edge devices.

This TinyML project aims to enable efficient AI computing on the edge by innovating model compression techniques as well as high-performance system design.

Tiny machine learning (TinyML) is a new frontier of machine learning. By squeezing deep learning models into billions of IoT devices and microcontrollers (MCUs), we expand the scope of AI applications and enable ubiquitous intelligence. However, TinyML is challenging due to the hardware constraints: the tiny memory resource is difficult hold deep learning models designed for cloud and mobile platforms. There is also limited compiler and inference engine support for bare-metal devices. Therefore, we need to co- design the algorithm and system stack to enable TinyML. In this review, we will first discuss the definition, challenges, and applications of TinyML. We then survey the recent progress in TinyML and deep learning on MCUs. Next, we will introduce MCUNet, showing how we can achieve ImageNet-scale AI applications on IoT devices with system-algorithm co-design. We will further ex- tend the solution from inference to training and introduce tiny on-device training techniques. Finally, we present future directions in this area. Today’s “large” model might be tomorrow’s “tiny” model. The scope of TinyML should evolve and adapt over time.

We discuss the definition, challenges, and applications of TinyML.

On-device learning and efficient fine-tuning enable continuous and privacy-preserving customization (e.g., locally fine-tuning large language models on personalized data). However, existing training frameworks are designed for cloud servers with powerful accelerators (e.g., GPUs, TPUs) and lack the optimizations for learning on the edge, which faces challenges of resource limitations and edge hardware diversity. In this paper, we introduce PockEngine: a tiny, sparse and efficient engine to enable fine-tuning on various edge devices. PockEngine supports sparse backpropagation: it prunes the backward graph and sparsely updates the model with measured memory saving and latency reduction while maintaining the model quality. Secondly, PockEngine is compilation first: the entire training graph (including forward, backward and optimization steps) is derived at compile-time, which reduces the runtime overhead and brings opportunities for graph transformations. PockEngine also integrates a rich set of training graph optimizations, thus can further accelerate the training cost, including operator reordering and backend switching. PockEngine supports diverse applications, frontends and hardware backends: it flexibly compiles and tunes models defined in PyTorch/TensorFlow/Jax and deploys binaries to mobile CPU/GPU/DSPs. We evaluated PockEngine on both vision models and large language models. PockEngine achieves up to 15x speedup over off-the-shelf TensorFlow (Raspberry Pi), 5.6x memory saving back-propagation (Jetson Orin). Remarkably, PockEngine enables fine-tuning LLaMA2-7B on NVIDIA Jetson Orin at 550 tokens/s, 7.9x faster than PyTorch.

This project introduce PockEngine: a tiny, sparse and efficient engine to enable fine-tuning on various edge devices. PockEngine supports sparse backpropagation: it prunes the backward graph and sparsely updates the model with measured memory saving and latency reduction while maintaining the model quality.

High-resolution dense prediction enables many appealing real-world applications, such as computational photography, autonomous driving, etc. However, the vast computational cost makes deploying state-of-the-art high-resolution dense prediction models on hardware devices difficult. This work presents EfficientViT, a new family of high-resolution vision models with novel lightweight multi-scale attention. Unlike prior high-resolution dense prediction models that rely on heavy self-attention, hardware-inefficient large-kernel convolution, or complicated topology structure to obtain good performances, our lightweight multi-scale attention achieves a global receptive field and multi-scale learning (two critical features for high-resolution dense prediction) with only lightweight and hardware-efficient operations. As such, EfficientViT delivers remarkable performance gains over previous state-of-the-art high-resolution dense prediction models with significant speedup on diverse hardware platforms, including mobile CPU, edge GPU, and cloud GPU. Without performance loss on Cityscapes, our EfficientViT provides up to 8.8x and 3.8x GPU latency reduction over SegFormer and SegNeXt, respectively. For super-resolution, EfficientViT provides up to 6.4x speedup over Restormer while providing 0.11dB gain in PSNR.

EfficientViT is a new family of vision models for high-resolution dense prediction. It achieves global receptive field and multi-scale learning with only hardware-efficient operations. EfficientViT delivers remarkable performance gains over previous models with speedup on diverse hardware platforms, including mobile CPU, edge GPU, and cloud GPU.